Unreal Engine and AirSim Developer for Flood Simulation GUI
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Remoto
•16 hours ago
•No application
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create a GUI interface using Unreal Engine and AirSim for a flood simulation scenario. The interface should allow users to choose weather conditions, select swarm options, and generate random targets. The simulation will display results such as detection rates, collisions, and time taken for each target. Users should be able to manually control the drones or use a path planning algorithm for automated flight. 90% of this can be achieved through AirSim APIs, so needs to be understood.
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Unreal Engine and AirSim Developer for Flood Simulation GUI
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