Technical Director
Astrid Entertainment
United Kingdom
•2 hours ago
•No application
About
- Astrid is a gaming studio that brings together accomplished worldbuilders and game developers to create multiplayer creative experiences. Our first project is a cooperative open-world sim, designed to foster connection, problem-solving, and shared discovery. Players embark on a profound social experience in a richly imagined world shaped by dynamic systems, immersive storytelling, and community-driven play.
- Job Description
- Astrid is seeking an experienced Technical Director to join its small and thoughtful leadership team as we push the boundaries in gaming and IP and offer fans new meaningful worlds and experiences.
- We are looking for an individual who has a passion for co-op games and a deep understanding of the systemic design, rapid iteration of the relevant technologies and processes that enable this.
- The right candidate will have significant experience with leading teams through pre-production, production, launch and post launch on PC and Console. They will also be open to hands-on work.
- This role is part of our directorship team of leaders who drive the development of our first game and overall studio strategy and culture.
- Responsibilities
- Immediate Focus - Pre production
- Lock multiplayer architecture and networking model
- Define scalable systems framework (AI, progression, world events, macro sim, crafting, etc)
- Lead programming priorities and guide the engineering team through pre-production while preparing for full production
- Identify and prioritize top technical risks for production and launch
- Own and update WIP TDD
- Evaluate and recommend AI tools that can speed up team progress and efficiency
- In Addition
- Create and manage an overall technical roadmap that meshes with the company and project strategy and goals
- Provide hands on support in a small and nimble team
- Maintain regular internal communications and encourage a positive and inclusive team atmosphere
- Work with internal and 3rd party teams to create and vet project and studio technical plans
- Audit the technical quality of emerging technologies and integrations
- Ensure that our product is being built with a productive methodology and solid coding practices, technical briefs and code reviews.
- Identify and mitigate all technical risks for the various stakeholders, including internal studios and external partners
- Ensure stakeholders are informed on progress in terms of what commitments have been made and how the execution of initiatives and milestones is going
- 5+ years of game development experience, ideally on emergent social gameplay and systems. At least one full project cycle.
- 3+ years of technical (senior or lead) leadership experience in the AAA, Indie, and/ or mobile gaming industry.
- 3+ years of experience with Unreal engine.
- Understanding of multi platform (PC, mobile, console) game development
- Technical and product judgment required to improve product quality as well as technical productivity
- Ability to identify risks early and often and suggest mitigation strategies that are thought through and consider multiple paths to a solution
- Exceptional communication and leadership skills
- Familiarity and experience with relevant AI tools
Good to have
- Creating creative sandbox, co op simulation type games (examples: MineCraft, Animal Crossing, Velheim, Stardew Valley)
- Great compensation package and equity
- Private health insurance
- Pension
- Unlimited vacation days. We trust our team!
- Flexible remote work hours as long as team members deliver results
- We are committed to continuing to expand our benefits and perks to support our team.



